SUPPORT NETWORK > FREQUENTLY ASKED QUESTIONS

AMERICA'S ARMY SUPPORT NETWORK
There are many different subjects when speaking about the America's Army brand, each with its own set of contacts and support topics.

Click on the appropriate link in the left-hand navigation menu or browse below to find the support information that you are looking for. If you have any problems, please contact our Community Management section by filling out this form >>!

FREQUENTLY ASKED QUESTIONS

QUESTIONS & ANSWERS FOR: GAMEPLAY

1.   WHAT IS THE DIFFERENCE BETWEEN "CREATING AN ACCOUNT" AND "CREATING A SOLDIER"?
Answer:
An account is your primary login. A Soldier is the account you will play America's Army with. Each account can have multiple Soldiers associated with it. Once you login with your account credentials, you'll be prompted to create a Soldier. From there, after each login, you'll be asked to choose the Soldier you wish to play and accrue experience with. Each new Soldier created will have to go through Enlistment and Training. Experience and achievements will only accrue to the current Soldier being played. To change a Soldier, go to the Main menu and select Exit -> Change Soldier. Soldiers cannot be changed while in game. Soldiers can also be deleted in the Soldier Selection screen.
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2.   HOW DO I CREATE AN AA3 ACCOUNT?
Answer:
To create an account, do the following:

  • In the in-game menu, click "Create New Account"
  • Enter the desired username and click "Check Availability".
  • Enter the desired password, confirm the password and enter, click "Next".
  • Enter your e-mail address and birth-date. Click "Next".
  • If you have an America's Army account, enter the credentials to validate.
  • Confirm all information and click "Finish".
  • Enter desired Soldier name and check availability.
  • Click "Next" and then "Finish".
  • Click "Instant Action" or "Enlist".
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3.   WHAT IS "INSTANT ACTION" MODE?
Answer:
Instant Action will allow players to experience the core America's Army 3 game play before completing Basic Combat Training (BCT). Players may participate in live fire matches, but are restricted to specific roles and equipment. Players can elect to play Instant Action at any time from the initial install/launch of the game until they are BCT qualified. Players are considered Instant Action players if:

  • The current solider has not enlisted.
  • The soldier has enlisted, but they have not started Basic Combat Training.
  • The current soldier has not completed Basic Combat Training.
  • The current soldier has not completed a MOS training event.
  • Players will be restricted to specific roles and weapons until they have completed BCT.

The following rules apply to Instant Action soldiers:

Instant Action players always pick last during role selection. A player who is not enlisted will be restricted to an M16A4 with the A3 Iron Sight attachments. The player receives no grenades. If the player has completed Weapons Familiarization, they will have access to the M249, M320, and various grenade types. If the player has completed Combat Life Saving (CLS) Training, they will be able to perform CLS treatments.

If the player has not completed qualification for the weapon systems, when class role for which they are not qualified for is selected, the slot will immediately be changed to a Rifleman. Once the player has completed BCT, they are no longer Instant Action.
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4.   I NO LONGER SEE A MESSAGE WHEN I TERMINATE OPPOSING PLAYERS?
Answer:
Unlike AA, you now have the option of confirming a dispatched enemy. This new feature is called "Enemy Confirmation".
The enemy confirmation mechanic will create a different level of play than standard FPS games. The primary purpose is to change the way players behave. Normally, players will rely on "death messages" to determine if it is safe to enter a location or keep track of who is left on a team. With the enemy confirmation mechanic, require players to be more cautious because they can't be sure if they have actually killed an enemy. It is also hoped that it will reduce "grenade spamming".

Confirmation Interface:
When a player moves within one meter of a downed enemy and points their rifle at the enemby, the player will receive a contextual icon. If the target has not been confirmed, the player will see the confirmation icon, and see the downed player's name. The player will press the "Action Key" to confirm the target. If the target has been confirmed, then the player will see a red "X" icon with "Confirmed" underneath it.

Confirmation Message Format:
When a player terminates another player, they will not know the name of the player they terminated until they approach them and confirm the target down. Enemy confirmation may also be used to secure an incapacitated enemy. The message will have the following format:

CONFIRMED:
[Confirming Player Name] confirmed [Confirmed Player Name] ([Neutralizing Player Name] : [Weapon Used])

SECURED:
[Securing Player Name] secured [Secured Player Name] ([Neutralizing Player Name] : [Weapon Used])

Examples:
PlayerX dispatched PlayerY with a M4A1 and it was confirmed by PlayerZ, the message would read: PlayerZ confirmed PlayerY (PlayerX : M4)
If PlayerX had confirmed his own action as above (but with a grenade), the message would be: PlayerX confirmed PlayerY (PlayerX : M67)

Enemy Secured: If a player is incapacitated, they can be secured and that will eliminate them from the game and prevent them from being treated by a Combat Life Saver.

Examples (same situation as above):
PlayerX secured PlayerY (PlayerX : M4)
PlayerX secured PlayerY (PlayerX : M67)
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5.   MY SOLDIER SEEMS TO MOVE SLOWER THAN OTHERS' AND MY STAMINA DECREASES QUICKLY. WHY?
Answer:
Your movement and stamina depends on how heavy your combat load is. Carrying a heavier weapon and additional ammunition will decrease your speed. You will also tire more quickly than those with a lighter combat load. Combat load can be changed during the mission pre-planning phase in the role select section.
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6.   HOW DOES THE ROLE OF COMBAT LIFE SAVER (CLS) FUNCTION?
Answer:
The role of the CLS in combat is to quickly stabilize wounded soldiers, so that the wounded will survive until they can be put in front of a Medic who can provide more sophisticated care. A full 50% of soldiers deploying to Iraq right now are trained as CLS, and the goal in some divisions is to reach 100%. As such, our plan is to push every player through CLS training as part of Basic, and then give all of them the ability to stabilize wounded soldiers out on the field. They'll be able to stop bleeding and lock pain down so that it doesn't spike as a result of player movement. Each player will carry a small medical kit, to be used on them by another player in the event of their injury. Once that medkit is used, a player must rely on other players to give up their personal medkit if the player without a medkit needs additional medical help or find a full-blown Medic to heal him and re-supply his medkit. A CLS cannot stabilize himself.

When performing CLS operations, if a player chooses the wrong procedure, the radial menu blade the player has chosen will flash red. So be sure to pay close attention in the CLS training class!
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7.   WHO CAN TREAT WHAT, AND HOW, AND WHAT HAPPENS WHEN THEY DO?
Answer:
Most potentially life-threatening wounds can be treated in a limited way by the CLS, but only enough to stabilize the wounded soldier. All players who have completed the CLS training will be able to stabilize players in game. But be careful - if you don't pay attention to your training, you may apply the wrong treatment to an injured buddy and actually hurt him further. If you successfully treat your buddy, he will be stabilized and can continue to play and you will receive integrity points for your actions.
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8.   I APPARENTLY TREATED AN INJURED SOLDIER THE WRONG WAY, WHAT HAS HAPPENED?
Answer:
his is why it's very important to listen closely in CLS training. When a CLS or Medic applies certain improper treatments to a wound, the wounded player can actually receive pain and health penalties (while the CLS/Medic receives ROE). Be sure to familiarize yourself with the proper techniques in the CLS training before treating wounded Soldiers.
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9.   WHAT IS ROE (RULES OF ENGAGEMENT)?
Answer:
In AA3, the Rules of Engagement system will be integrated into the Integrity value scoring category. Integrity, which is defined as "Doing what is right, legally and morally", is a natural fit to host the Rules of Engagement scoring ruleset. By using the Integrity value scoring category, we're building a solid profile metric to learn about the choices a player makes during gameplay, in essence; how ethically a player plays the game. Players who ‘Do the right thing, legally and morally' will have a higher Integrity value over those who regularly violate the ROE and whose overall choices indicate a lack of integrity.

Actions that are considered a violation of the Rules of Engagement for AA3 are as follows:

  • Damaging any official Army personnel (Drill SGTs, Instructors, etc.).
  • Damaging any civilians (non-combatants).
  • Damaging any friendly forces (alive or incapacitated teammates, Indigenous Forces, etc.).
  • Damaging any official Army equipment or mission objectives.
  • Damaging any incapacitated enemies (exception: grenade damage)
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10.   DO I NEED TO COMPLETE TRAINING TO PLAY ONLINE?
Answer:
No. If you wish, you can start playing immediately. However, you will find that your experience in the game will be greatly enhanced as you work through the Basic Combat Training (BCT) and Advanced Individual Training (AIT) missions. Every training level you complete unlocks a new weapon, equipment item, or skill (e.g. Combat Lifesaver (CLS)) that you can use in-game.
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11.   WHAT DO THE BASIC, PROFICIENT, AND EXPERT QUALIFICATION LEVELS MEAN IN TRAINING?
Answer:
Basic qualification means the player has met the minimum standard to be qualified on that level of training, and can now access any "perks" unlocked by successful completion of that training level. For example: a player must hit at least 23 of 40 targets on the Basic Rifle Marksmanship (BRM) rifle range to be qualified Basic and pass that training level.

Qualifying Proficient means a player has demonstrated his proficiency in a particular training level by scoring significantly above the required minimum score for that training level. Using the BRM example again, a player is required to hit 30 of 40 targets to be qualified as Proficient. Qualifying Expert on a training level means the player has thoroughly mastered the training level. This is the most difficult level of qualification to achieve, but it is also the most sought after. Returning once again to the BRM example, hitting at least 36 of 40 targets is required to qualify Expert on the BRM course. Players who qualify Expert on the BRM range are also awarded the Expert Marksman Badge (Rifle Bar).

A players' qualification level will also affect the amount of Advancement Points (AP) he receives upon completion of some training levels. AP is required to unlock AIT training levels.
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12.   WHAT DO THE AIT TRAININGS GET ME?
Answer:
The Advanced Rifleman will unlock the M4A1 Weapon. The Grenadier will unlock 40mm Smoke Grenades. The Automatic Rifleman will unlock the Softbag Ammo (which is smaller, lighter, and quieter than the normal Ammo Box). And the Squad Designated Marksman unlocks the ACOG 4x RCO Optic.
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13.   DO I GET ANYTHING EXTRA BY QUALIFYING HIGHER THAN "BASIC" QUALIFICATION IN TRAINING?
Answer:
By obtaining a "Proficient" or "Expert" status in training your Soldier will achieve extra Advancement Points and allow you to unlock new training for the chance to qualify and unlock new items for use during online play. Medals are also awarded depending on qualification level. These medals are viewable in the Soldier achievements tab of the main menu.
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14.   HOW CAN I RE-QUALIFY ON A TRAINING MISSION?
Answer:
It is possible to re-qualify on any training already done to attempt to improve on your previous score. After logging in with your soldier name, click the training tab on the left side of the main menu.

For basic training click once on the checked box that you would like to re-do. A new selection box will appear in the lower right corner showing retry training. Click on retry and proceed with the training session as done originally. After finishing the session, you will be given the option to save your updated score. If your new score is lower than previous attempts, it will not be lowered in your achievements record. You can try as many times as you would like to retrain.

For Infantry MOS Advanced Individual Training (AIT) click training as above and then click on Infantry MOS (Military Occupational Specialty). Next click on the training session that you would like to re-do as above, and click retry training in the lower right corner. Your new score will be recorded after completing the training.
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15.   IS THERE ANY WAY TO SKIP PAST THE NPC DIALOGS IN TRAININGS?
Answer:
Normally, this isn't recommended as the instructions are crucial. However, if you're re-qualifying it is possible to skip the audio instruction dialog. When the session begins, click your ‘use' button (default space bar) and the instruction should stop. Your player's position will be forwarded to the point in time normally found immediately after the instruction to proceed with training. If the instruction does not stop you have the option to listen to full instruction and proceed as usual, or, click escape, click leave mission, re-enter the training session, and attempt to skip dialog again.
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16.   DO I NEED TO COMPLETE ANY INFANTRY MOS TRAININGS IN ORDER TO PLAY THE GAME?
Answer:
No, Infantry MOS trainings are for extra weapons and special modifications to your current weapons and ammo.
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17.   I'VE COMPLETED THE PRE-REQUISITE BCT TRAINING YET I STILL AM UNABLE TO UNLOCK SOME OF THE TIER ONE TRAININGS DUE TO AN "INSUFFICIENT AP" MESSAGE. WHAT DOES "INSUFFICIENT AP" MEAN?
Answer:
"AP" stands for Achievement Points. The "Insufficient AP" message is telling you that you need to earn more Achievement Points before you can unlock the Tier One Level that you wish to play. Additional Achievement Points can be earned by playing on-line.
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18.   WHAT ARE ADVANCEMENT POINTS AND HOW DO I ACHIEVE THEM?
Answer:
Advancement Points (AP) are used to unlock training. Advancement Points are awarded each time you raise your Honor level.
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19.   DO I NEED TO COMPLETE ANY TRAINING PRIOR TO UNLOCKING THE "INFANTRY MOS" LEVELS?
Answer:
Yes. In order to unlock the "Infantry MOS" levels you must first complete all five of the "Basic Combat Training" levels, which are; "Fit To Win Obstacle Course", "Basic Rifle Marksmanship", "Weapons Familiarization", "Combat Lifesaving" and the "MOUT Course".
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20.   WHAT IS LDRSHIP AND WHAT DOES IT MEAN?
Answer:
LDRSHIP is an acronym detailing what is required to progress through America's Army 3. Each letter stands for one of the Army's core values, they are:

LOYALTY - Bear true faith and allegiance to the U.S. Constitution, the Army, your unit and other Soldiers. Bearing true faith and allegiance is a matter of believing in and devoting yourself to something or someone. A loyal Soldier is one who supports the leadership and stands up for fellow Soldiers. By wearing the uniform of the U.S. Army you are expressing your loyalty. And by doing your share, you show your loyalty to your unit.

DUTY - Fulfill your obligations. Doing your duty means more than carrying out your assigned tasks. Duty means being able to accomplish tasks as part of a team. The work of the U.S. Army is a complex combination of missions, tasks and responsibilities - all in constant motion. Our work entails building one assignment onto another. You fulfill your obligations as a part of your unit every time you resist the temptation to take "shortcuts" that might undermine the integrity of the final product.

RESPECT - Treat people as they should be treated. In the Soldier's Code, we pledge to "treat others with dignity and respect while expecting others to do the same." Respect is what allows us to appreciate the best in other people. Respect is trusting that all people have done their jobs and fulfilled their duty. And self-respect is a vital ingredient with the Army value of respect, which results from knowing you have put forth your best effort. The Army is one team and each of us has something to contribute.

SELFLESS SERVICE - Put the welfare of the Nation, the Army and your subordinates before your own. Selfless service is larger than just one person. In serving your country, you are doing your duty loyally without thought of recognition or gain. The basic building block of selfless service is the commitment of each team member to go a little further, endure a little longer, and look a little closer to see how he or she can add to the effort.

HONOR - Live up to Army values. The Nation's highest military award is The Medal of Honor. This award goes to Soldiers who make honor a matter of daily living — Soldiers who develop the habit of being honorable, and solidify that habit with every value choice they make. Honor is a matter of carrying out, acting, and living the values of respect, duty, loyalty, selfless service, integrity and personal courage in everything you do.

INTEGRITY - Do what's right, legally and morally. Integrity is a quality you develop by adhering to moral principles. It requires that you do and say nothing that deceives others. As your integrity grows, so does the trust others place in you. The more choices you make based on integrity, the more this highly prized value will affect your relationships with family and friends, and, finally, the fundamental acceptance of yourself.

PERSONAL COURAGE - Face fear, danger or adversity (physical or moral). Personal courage has long been associated with our Army. With physical courage, it is a matter of enduring physical duress and at times risking personal safety. Facing moral fear or adversity may be a long, slow process of continuing forward on the right path, especially if taking those actions is not popular with others. You can build your personal courage by daily standing up for and acting upon the things that you know are honorable.
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21.   WHAT ARE LDRSHIP POINTS AND HOW DO I ACCUMULATE THEM?
Answer:
LDRSHIP Scoring System:

LOYALTY
Definition: "Bear true faith and allegiance to the U.S. Constitution, the Army, your unit and other Soldiers"
Scoring: Use teamwork, stick together, operate as a unit!

DUTY
Definition: "Fulfill your obligations"
Scoring: Complete mission objectives, mission first!

RESPECT
Definition: "Treat people as they should be treated"
Scoring: Respect your fellow Soldiers, follow the plan!

SELFLESS SERVICE
Definition: "Put the welfare of the Nation, the Army, and your own subordinates before your own"
Scoring: Treat injured Soldiers, leave no man behind!

HONOR
Definition: "Live up to Army Values"
Scoring: The average of all other attributes, excel in all six!

INTEGRITY
Definition: "Do what's right, legally and morally"
Scoring: Don't violate the Rules of Engagement, play fair!

PERSONAL COURAGE
Definition: "Face fear, danger or adversity (physical or moral)"
Scoring: Engage the enemy, take calculated risks!
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22.   WHAT ARE COINS, RIBBONS AND MEDALS? HOW DO I ACHIEVE THEM?
Answer:
Coins: Coins are achievements which are awarded in real-time to the player and noted in each round/match after action review (AAR). They are awarded on a round by round basis, and can be earned multiple times. Coins are "game" awards, such as completing a certain number of objectives.

Ribbons: Ribbons are achievements that fall between coins and metals. These are awarded for actions such as playing a map a certain number of times or completing certain types of missions. These are generally long term commitment or achievements.

Medals: These are awards the player can earn once. Medals are earned for special and exceptional actions.

Once coins, ribbons and medals are earned, they are placed in the player's personnel jacket.

Achievements for 3.0
Coins:

  • Hawkeye: Neutralize 5 enemies in one round (awarded on after enemy is confirmed).
  • Deadeye: Neutralize 3 enemies in a row without leaving sights.
  • Tag & Bag: Confirm 50 enemies.
  • Mr. Zipcuff: Secure 50 enemies.
  • Walk it Off: Complete an objective after being revived.
  • Avenger: Neutralize 20 enemies after being revived that had incapacitated you earlier in the round.
  • Against all Odds: Win the round while the last man left on your team and outnumbered.
  • Ultimate Sacrifice: Dive on a live grenade saving at least one teammate from certain death.
  • Distinguished Rifleman: Win 50 rounds as a Rifleman.
  • Mission First: Complete 50 objectives as a Rifleman.
  • Distinguished Automatic Rifleman: Win 50 rounds as an Automatic Rifleman.
  • Suppressive Results: Damage at least 2 enemies with a single trigger pull 50 times as an Automatic Rifleman.
  • Distinguished Squad Designated Marksman: Win 50 rounds as a SDM.
  • The Consummate Professional: Neutralize 50 enemies with sighted headshots as a SDM.
  • Distinguished Grenadier: Win 50 rounds as a Grenadier.
  • Two-Birds, One Stone: Neutralize two enemies with one grenade as Grenadier (awarded on after enemy is confirmed).
  • Follow Me: Win 50 rounds as Squad Leader.
  • Got your Back: Be linked to a teammate when they complete an objective 50 times.
  • No "I" in Team: Stay linked to a teammate the entire round.
  • Up and at ‘Em: Revive 50 teammates.
  • Very Important Player: Extract 50 times as the VIP.
  • Not on my Watch: Neutralize the VIP 50 times.
  • Security Specialist: Capture 50 Take & Hold objectives.
  • Recovery Specialist: Recover and Extract 50 carryable objectives.
  • Defense Specialist: Win 50 rounds while playing Defense (Defend, Ambush, or Counter).
  • Assault Specialist: Complete 50 Activated objectives.
  • Stick to the Plan: Complete 30 Squad Leader assigned objectives.
  • Spotless Record: Complete 30 consecutive rounds without any ROE violations.
  • "V" for Victory: Win 100 matches (any mission/map).
  • One Man Army: Win a match without ever being neutralized.

Ribbons:

  • Army Service Ribbon: Graduate from Basic Training.
  • Czervenia Campaign Ribbon: Accumulate 20 hours of online play.
  • Veteran Service Ribbon: Player verifies AA 2.x Account (minimum 20 honor).
  • Dedicated Service Ribbon: Player participated in the Beta program.
  • Army Overseas Service Ribbon: Play a match on every map (any mission).

Medals:

  • Weapons Qualification: Marksman - Achieve 23 hits in BRM.
  • Weapons Qualification: Sharpshooter - Achieve 30 hits in BRM.
  • Weapons Qualification: Expert - Achieve 36 hits in BRM.
  • Weapon Bar: Rifle - Qualify on BRM.
  • Weapon Bar: Carbine - Qualify Expert with the M4 in Tier 1 Advanced Rifleman.
  • Weapon Bar: M320 - Qualify Expert with M320 in Tier 1 Grenadier.
  • Weapon Bar: Auto. Rifle - Qualify Expert with Auto. Rifle in Tier 1 Automatic Rifleman.
  • Weapon Bar: M16DMR - Qualify Expert with M16DMR in Tier 1 Squad Designated Marksman.
  • Physical Fitness Badge - Qualify Expert on the Obstacle Course.
  • Expert Weapons Badge - Qualify Expert on every station in Weapons Familiarization.
  • Expert Life Saver Badge - Qualify Expert on the Combat Life Saving course.
  • Expert Infantryman Badge - Qualify Expert on MOUT.
  • Army Commendation Medal - Qualify Expert on all training missions (BCT & AIT).
  • Combat Infantryman Badge - Accumulate 2 hours of playtime in each MOS role.
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23.   WHICH CONSOLE COMMANDS CAN BE USED IN AA3 AND WHAT DO THEY DO?
Answer:
General Commands:
Say [text] - Shows specified text in global chat
Teamsay [text] - Shows specified text in team chat
FOV [degrees] - Changes the Field of View to the specified degrees
Slomo [speed] - Alters the speed of the game to the value specified. Values above 1 speed up the game, values below 1 slow it down
Showhud - Toggles whether to display or hide the HUD
Togglescreenshotmode - Toggles ‘screenshot mode' which removes all text, the HUD and your gun
Setbind [Key,Command] - Binds the specified command to the specified key
Setsensitivity [value] - Changes your mouse sensitivity to the specified value
Shot - Takes a screenshot in .BMP format
Exec [filename] - Executes a file under the \Program Files\Unreal Tournament 3\Binaries directory
Brightness [value] - Changes the brightness to the specified value
Contrast [value] - Changes the contrast to the specified value
Gamma [value] - Changes the gamma to the specified value
Demorec [demoname] - Starts recording an in-game demo with the name specified
Demostop - Stops recording a demo
Demoplay [demoname] - Plays back a demo with the name specified
Switchlevel [mapname] - Changes the level to the map specified
Switchteam - Toggles you to the other team
Suicide - Kills your character
Open [mapname or IP] - Loads up the specified map, or joins the specified IP address
Reconnect - Reconnects to the last connected server
Disconnect - Disconnects from current server
Exit, Quit - Exits the game to desktop immediately

Information Commands:
Stat FPS - Toggles the display of your framerate
Stat Net - Toggles the display of network statistics including Ping
Stat Audio - Toggles information about the audio system
Stat Engine - Toggles information about the rendering system
Stat Game - Toggles information about the game engine

Cheat / Fun Commands:
Behindview - Toggles between 1st and 3rd person view
God - Makes your character indestructible, toggles on or off
Fly - Allows your character to fly
Ghost - Allows your character to fly and move through solid objects
Walk - Switches off Fly and Ghost modes
Allweapons - Gives you all weapons
Allammo - Gives you maximum ammo for all your weapons
Loaded - Gives a combination of all weapons and all ammo
Playersonly - Freezes all bots
Addbots [number] - Adds the specified number of bots to the current game
Killbots - Kills all bots in the game
Giveweapon [itemname] - Gives you a weapon with the specified name.
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24.   CAN I USE MY AA ACCOUNT IN AA3?
Answer:
No. AA3 introduces an entirely new account system and everyone will need to create a new account. However, you can link your existing AA account with your AA3 account.
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25.   WHAT DO I GAIN BY LINKING MY AA ACCOUNT TO MY AA3 ACCOUNT?
Answer:
The Veteran Service Ribbon can be obtained by linking accounts. Please note that your AA account needs to have had least 20 honor points.
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26.   HOW DO I CONNECT DIRECTLY TO A SERVER IF I KNOW THE IP?
Answer:
If you know the IP, you can connect directly to a server. Go to the console (hit ESC to get out of the menu, then hit '~') and type "open 123.45.67.8" Where 123... is the IP address of the server you are trying to get to. If there is a password add to the end of the command "?password=xxxx" so the full command would be open 123.45.67.8?password=xxx
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27.   HOW DO I GET THE M68 AIMPOINT SCOPE?
Answer:
You must successfully complete the MOUT Shoothouse training.
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28.   HOW DO I GET THE ACOG 4X SCOPE FOR DESIGNATED MARKSMANSHIP POSITION?
Answer:
You must successfully complete the Tier 1 MOS for the Designated Marksmanship MOS.
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29.   HOW DO I GET THE SOFTBAG AMMO FOR THE M249?
Answer:
You must successfully complete the Tier 1 MOS for the Automatic Rifleman MOS.
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30.   HOW DO I GET THE SMOKE GRENADES FOR THE M320?
Answer:
You must successfully complete the Tier 1 MOS for the Grenadier MOS.
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31.   HOW DO I GET THE M4A1 MWS?
Answer:
You must successfully complete the Tier 1 MOS for the Advanced Rifleman MOS.
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32.   IS MEDIC TRAINING AVAILABLE YET?
Answer:
No, Medic Training will be available in a future version of America's Army 3. CLS Training is currently available as part of Basic Combat Training.
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33.   WHAT DOES IT MEAN WHEN IT SAYS "COMING SOON" ON RAIL SLOTS OR TRAINING LEVELS ETC?
Answer:
It means that feature or training level is still being developed. Expect to see these slots filled as new updates for the game become available!
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34.   HOW DO I OPEN MAPS IN SINGLE PLAYER?
Answer:
To open a map in single player you will have to load the Persistent Level name in the console ( ~ = short console, F12 larger console with log). The command for this is as follows:

Open
The following Persistent Levels are playable in single player:

  • Alley_Day_Cloudy
  • Bridge_Night_Clear
  • Impact_Day_Cloudy
  • Pipeline_Dawn_Clear
  • Ranch_day_fog

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35.   WHAT ARE THE DEFAULT CONTROLS?
Answer:
Movement:

Walk Forward: W
Walk Backward: S
Strafe Left: A
Strafe Right: D
Lean Left Q
Lean Right E
Crouch: C
Prone: X
Sprint: While walking forward (W) press ALT (Hold for 1 sec)
Vault/Mantle: Space (Only in areas that have a Vault/Mantle volume placed)
Use: Space

Weapon Operation:

Select Primary Weapon: 1
Select M67 Frag Grenade: 2
Select M83 Smoke Grenade: 3
Select M-84 Flash Bang Grenade: 4
Fire: Left Mouse Button
Change Firing Mode: Middle Mouse Button
Toggle Combat/Tactical Mode: Shift
Bring Up Sights: Right Mouse Button
Deliberate Reload: R
Melee Buttstrike: Left CTRL
Throw Grenade: Left Mouse Button
Cook Grenade (Frag and Flash only): Middle Mouse Button (While holding Left Mouse Button)
Toggle Throw/Lob Grenade: Right Mouse Button
Zoom in on Blue Force Tracker: Mousewheel Up
Zoom out on Blue Force Tracker: Mousewheel Down
Tab: Full Size Map/BFT View

Radial Menus:

Open Radial Menu: Hold the radial menu key (any of the following)
Close Radial Menu: Release the radial menu key
Open Weapons Radial Menu: F (Hold)
Select Item and Close Weapons Radial Menu: Right Mouse Button
Open Grenade Radial Menu: G (Hold)
Select Item and Close Grenade Radial
Open Communications Radial Menu: Z (Hold)
Select Item and Close Communications Radial Menu: Right Mouse Button
Open Reload/Weapon Mods/Fix Jams Menu: R (Hold)
Select Item and Close Reload/Weapon Mods/ Fix Jams Menu: Right Mouse Button
Additional Keybinds:
Give M4A1: Backspace
VOIP: V
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36.   WHERE ARE THE GAME FILES LOCATED?
Answer:
The game files are located in the following locations depending on operating system and delivery method (Deploy and Steam).
For players that are using Pragmatic Solution's Deploy Client, game files are located in the following directories:

Windows 32bit Users: C:\Program Files\America's Army 3\AA3Game\
Windows 64bit Users: C:\Program Files (x86)\America's Army 3\AA3Game\

For players that are using Steam, game files are located in the following directories:

Windows 32bit Users: C:\Program Files\Steam\steamapps\common\America’s Army 3\AA3Game\
Windows 64bit Users: C:\Program Files (x86)\Steam\steamapps\common\America’s Army 3\AA3Game\
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37.   ARE THERE ANY INVALID CHARACTERS FOR SOLDIER USERNAMES?
Answer:
As it stands, the following characters are invalid for Soldier names:
% $ ! ‘ ~ \ | ’ ; ” “ : / ? , and spaces.
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38.   HOW DO I TAKE AN IN-GAME SCREENSHOT? WHERE ARE THEY STORED?
Answer:
To take a screenshot, simply press the F9 key. To view your screenshots, navigate to the following directories:

For players that are using Pragmatic Solution's Deploy Client, screenshot are located in the following directories:

Windows 32bit Users: C:\Program Files\America’s Army 3\AA3Game\Screenshots
Windows 64bit Users: C:\Program Files (x86)\America’s Army 3\AA3Game\Screenshots

For players that are using Steam, game files are located in the following directories:

Windows 32bit Users: C:\Program Files\Steam\steamapps\common\america’s army 3\AA3Game\Screenshots
Windows 64bit Users: C:\Program Files (x86)\Steam\steamapps\common\america’s army 3\AA3Game\Screenshots

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39.   WILL I BE ABLE TO RUN A SERVER AND A CLIENT ON THE SAME MACHINE?
Answer:
Yes. The server and client can run on the same machine, however, both will suffer in performance if you do so. This is only recommended if your computer exceeds the recommended specifications for AA3.
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40.   WHY CAN'T MY SOLDIER VAULT / MANTLE / RUN OVER 'THIS' SMALL OBJECT?
Answer:
AA3 items have to be flagged with the capability to be vaulted/mantled over. Not all small items have been given this attribute.
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41.   HOW DO I EDIT MAPS IN AMERICA'S ARMY 3?
Answer:
Currently it is not an option to edit maps. It is planned in the future to allow a person to edit maps and play online in unauthorized mode. That time and date is to be announced later.
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42.   WHAT IS THE BEST WAY TO GET MY PASSWORD STRENGTH TO "HIGH"?
Answer:
For the most secure password to protect your account there are a few things to consider:
The more characters in the password the more secure it will be. A good mix of numbers, letters, and even symbols will make the password more secure. Stay clear of using birthdays, names, and other words or phrases associated to you.
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43.   ARE THE MILITARY BRANCH ICONS STILL AVAILABLE IN AA3? HOW TO I OBTAIN ONE?
Answer:
These icons will be implemented in a later expansion pack.
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